Performance Stat Categories
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Contents
Performance Stats Categories
Performance Stats Categories
Lua memory
- 1: name -- Name of the resource, except for "Lua VM totals" which is all combined.
- 2: change - Change in memory usage in the last 5 seconds.
- 3: current - Current memory usage of the listed thing.[Eg. a resource, or Lua VM]
- 4: max - Max memory usage of the resource since it started.
- 5: XMLFiles - How many XML files are open by the resource.
- 6: refs - Probably short for references, what this is exactly is unknown but amount of event handlers is definitely part of this.
- 7: Timers - How many timers the resource is using.
- 8: Elements - How many elements the resource has created which are still in existence.
- 9: TextItems - same.
- 10: DxFonts - same.
- 11: GuiFonts - same.
- 12: Textures - same.
- 13: Shaders - same.
- 14: RenderTargets - same.
- 15: ScreenSources - same.
- 16: WebBrowsers - same.
Lib memory
- 1: name This category is only used by developers.
- 2: change
- 3: current
- 4: max
Lua timing
- 1: name - Name
- 2: 5s.cpu - CPU usage in the last 5 seconds.
- 3: 5s.time - CPU time spent in last 5 seconds on this resource.
- 4: 5s.calls - Unknown[Maybe functions calls]
- 5: 5s.avg - 5s avg CPU usae
- 6: 5s.max - 5s max CPU usage
- 7: 60s.cpu - same, but 60s.
- 8: 60s.time - same, but 60s.
- 9: 60s.calls - same, but 60s.
- 10: 60s.avg - same, but 60s.
- 11: 60s.max - same, but 60s.
- 12: 300s.cpu - same, but 300s.
- 13: 300s.time - same, but 300s.
- 14: 300s.calls -same, but 300s.
- 15: 300s.avg - same, but 300s.
- 16: 300s.max - same, but 300s.
Packet usage
- 1: Packet type - Packet type, could be incoming, or outgoing.
- 2: Incoming.msgs/sec <- Read the name..
- 3: Incoming.bytes/sec <- Read the name..
- 4: Incoming.logic cpu - Amount of logic thread CPU usage that processing these packets requires.
- 5: Outgoing.msgs/sec <- Read the name..
- 6: Outgoing.bytes/sec <- Read the name..
- 7: Outgoing.msgs share <- Read the name..