Error/info-window

From Multi Theft Auto: Wiki

This resource provides a function that shows an dx-error- or infowindow. The window's size will fit the text that you put into it.

Example (error-window on top, info-window at the bottom):

Errorwindow.png

In its settings, you can set for both the info- and error window these colors:

  • Top-background (red, green, blue, alpha) (0-255)
  • Top-text (red, green, blue) (0-255)
  • Text-background (red, green, blue, alpha) (0-255)
  • Text (red, green, blue) (0-255)


Download

http://community.multitheftauto.com/index.php?p=resources&s=details&id=4921


Syntax

Click to collapse [-]
Server
exports.errorwindow: show ( player thePlayer, string windowtype, string text, [ int time = 0, string toptext = "Error" or "Info", bool disableByClick = true ] )

Required Arguments

  • thePlayer: Player to show the errorwindow to.
  • windowtype: Windowtype, either "error" or "info".
  • text: Text to show in the errorwindow.

Optional Arguments

NOTE: When using optional arguments, you might need to supply all arguments before the one you wish to use. For more information on optional arguments, see optional arguments.

  • time: Time in milliseconds to show the window, before it disappears (if disableByClick is true and client clicks, timer is overridden).
  • toptext: Text in the top of the window ("Scumbag customer" in example-image above).
  • disableByClick: Close window when client clicks somewhere (cursor must be enabled!).


<section name="Client" class="client" show="true">

exports.errorwindow: show ( string windowtype, string text, [ int time = 0, string toptext = "Error" or "Info", bool disableByClick = true ] )

Required Arguments

  • windowtype: Windowtype, either "error" or "info".
  • text: Text to show in the errorwindow.

Optional Arguments

NOTE: When using optional arguments, you might need to supply all arguments before the one you wish to use. For more information on optional arguments, see optional arguments.

  • time: Time in milliseconds to show the window, before it disappears (if disableByClick is true and client clicks, timer is overridden).
  • toptext: Text in the top of the window ("Scumbag customer" in example-image above).
  • disableByClick: Close window when client clicks somewhere (cursor must be enabled!).