GetCameraViewMode
From Multi Theft Auto: Wiki
This function allows you to get the camera's view mode. This indicates at what distance the camera will follow the player.
| Note: It currently only returns vehicle view modes. |
Syntax
int getCameraViewMode ( )
Returns
Returns an int indicating the current camera view mode. Their meanings can be seen below.
- 0: Bumper
- 1: Close external
- 2: Middle external
- 3: Far external
- 4: Low external
- 5: Cinematic
Example
This example tells the player their current camera view when they change it
function onPlayerSpawn ( theSpawnpoint )
currentCam("fire") -- start a repeating check
end
addEventHandler ( "onClientPlayerSpawn", root, onPlayerSpawn )
function currentCam(key)
if (getControlState(key)) then
outputChatBox("Your current cam view is: "..getCameraViewMode()..".")
end
end
See Also
- fadeCamera
- getCamera
- getCameraClip
- getCameraFieldOfView
- getCameraGoggleEffect
- getCameraInterior
- getCameraMatrix
- getCameraShakeLevel
- getCameraTarget
- getCameraViewMode
- setCameraClip
- setCameraFieldOfView
- setCameraGoggleEffect
- setCameraInterior
- setCameraMatrix
- setCameraShakeLevel
- setCameraTarget
- setCameraViewMode