GetLatentEventHandles
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Gets the currently queued latent events. The last one in the table is always the latest event queued. Each returned handle can be used with getLatentEventStatus or cancelLatentEvent
Syntax
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Servertable getLatentEventHandles ( player thePlayer )
Required Arguments
- thePlayer: The player who is receiving the events.
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Clienttable getLatentEventHandles ( )
Returns
Returns a table of handles or false if invalid arguments were passed.
Example
TODO
Requirements
Minimum supported server | 1.3.0-9.03772 |
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Minimum supported client | 1.3.0-9.03772 |
Note: Using this function requires the resource to have the above minimum version declared in the meta.xml <min_mta_version> section. e.g. <min_mta_version server="1.3.0-9.03772" client="1.3.0-9.03772" />