HU/resource
From Multi Theft Auto: Wiki
A resource object refers to a resource that is loaded in the server.
A name, state, root element, base directory path are associated to a resource, among other attributes.
Related scripting functions
Server
- addResourceConfig
- addResourceMap
- call
- callRemote
- copyResource
- createResource
- deleteResource
- fetchRemote
- getResourceACLRequests
- getResourceConfig
- getResourceDynamicElementRoot
- getResourceExportedFunctions
- getResourceFromName
- getResourceInfo
- getResourceLastStartTime
- getResourceLoadFailureReason
- getResourceLoadTime
- getResourceMapRootElement
- getResourceName
- getResourceOrganizationalPath
- getResourceRootElement
- getResourceState
- getResources
- getThisResource
- isResourceArchived
- refreshResources
- removeResourceFile
- renameResource
- restartResource
- setResourceInfo
- startResource
- stopResource
- updateResourceACLRequest
- getRemoteRequests
- getRemoteRequestInfo
- abortRemoteRequest