IsElementSyncer
From Multi Theft Auto: Wiki
This function checks whether an element is synced by the local player or not. Accepted elements are peds and vehicles.
Syntax
bool isElementSyncer ( element theElement )
OOP Syntax Help! I don't understand this!
- Method: element:isSyncer(...)
- Variable: .syncedByLocalPlayer
Required Arguments
- theElement: The element to check.
Returns
Returns true if the passed element is synced by the local player, false otherwise.
Example
Click to collapse [-]
ClientThis example draws a string above peds synced by local player in 50m proximity
function renderSyncedElements () -- Retrieve ped elements streamed in for k,el in ipairs (getElementsByType('ped', root, true)) do repeat if (not isElementSyncer(el)) then -- Skip if local player isn't syncer break end local pedX, pedY, pedZ = getElementPosition (el) local sX, sY, sD = getScreenFromWorldPosition (pedX, pedY, pedZ + 1.2) if (not sX) or (sD > 50) then -- Not on screen or too far away break end dxDrawText ('Syncer', sX, sY, 0, 0, tocolor(255,255,255,255), 20 / sD, 'arial') until true end end addEventHandler ('onClientRender', root, renderSyncedElements)
See Also
- attachElements
- createElement
- destroyElement
- detachElements
- getAttachedElements
- getElementAlpha
- getElementAttachedOffsets
- getElementAttachedTo
- getElementBoundingBox
- getElementByID
- getElementChild
- getElementChildren
- getElementChildrenCount
- getElementColShape
- getElementCollisionsEnabled
- getElementData
- getElementDimension
- getElementDistanceFromCentreOfMassToBaseOfModel
- getElementHealth
- getElementID
- getElementInterior
- getElementMatrix
- getElementModel
- getElementParent
- getElementPosition
- getElementRadius
- getElementRotation
- getElementType
- getElementVelocity
- getElementsByType
- getElementsWithinColShape
- getElementsWithinRange
- getLowLODElement
- getRootElement
- isElement
- isElementAttached
- isElementCallPropagationEnabled
- isElementCollidableWith
- isElementDoubleSided
- isElementFrozen
- isElementInWater
- isElementLocal
- isElementLowLOD
- isElementOnScreen
- isElementStreamable
- isElementStreamedIn
- isElementSyncer
- isElementWaitingForGroundToLoad
- isElementWithinColShape
- setElementAlpha
- setElementAngularVelocity
- getElementAngularVelocity
- setElementAttachedOffsets
- setElementCallPropagationEnabled
- setElementCollidableWith
- setElementCollisionsEnabled
- setElementData
- setElementDimension
- setElementDoubleSided
- setElementFrozen
- setElementHealth
- setElementID
- setElementInterior
- setElementMatrix
- setElementModel
- setElementParent
- setElementPosition
- setElementRotation
- setElementStreamable
- setElementVelocity
- setLowLODElement