MTA:Eir/functions/isVehicleLODRenderingEnabled
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This function returns whether LOD rendering of vehicles is enabled. If vehicle LOD rendering is disabled, only the high quality version of the vehicle is allowed to render. Otherwise the low quality version of the vehicle will render after a specific distance (depending on vehicle type).
Syntax
bool isVehicleLODRenderingEnabled ()
Returns
Returns true if the vehicle LOD rendering is enabled by scripts, false otherwise.
Example
Click to collapse [-]
ClientThis snippet removes all VLO atomics of a custom vehicle model if LOD rendering is disabled. This is done to increase engine performance as the LOD atomics are considered useless.
local myVehicleCollision = engineLoadCOL( "vehicle.col" ); local myVehicleModel = engineLoadDFF( "vehicle.dff", 0 ); if not ( isVehicleLODRenderingEnabled() ) then -- Scan the vehicle model for all frames containing "_vlo" and remove them local rootFrame = myVehicleModel.getFrame(); local function removeVLOFrames( frame ) local childFrames = frame.getLinkedFrames(); for m,n in ipairs( childFrames ) do if ( string.find( n.getName(), "_vlo", 1, true ) ) then n.destroy(); else removeVLOFrames( n ); end end end removeVLOFrames( rootFrame ); end addCommandHandler( "use_my_vehicle", function() local replaceWith = 411; engineReplaceModel( myVehicleModel, replaceWith ); engineReplaceCOL( myVehicleCollision, replaceWith ); end );