ResizeBrowser
From Multi Theft Auto: Wiki
Allows resizing of CEF browsers at runtime.
Warning: Do not use this function with onClientRender as it re-creates the underlying texture internally (which is an expensive operation). | |
Syntax
bool resizeBrowser ( browser webBrowser, float width, float height )
Required Arguments
- webBrowser: The browser you want to resize.
- width: The new width of the browser.
- height: The new height of the browser.
Returns
Returns true if the browser is resized successfully, false if there's something wrong.
Example
Example for resize browser by command.
screenWidth, screenHeight = guiGetScreenSize() initBrowser = guiCreateBrowser(0, 0, screenWidth, screenHeight, true, true, false) addCommandHandler("resize", function ( cmd, width, height ) local browser = guiGetBrowser(initBrowser) local width, height = tonumber(width), tonumber(height) resizeBrowser( browser, width, height ) end )
See Also
- canBrowserNavigateBack
- canBrowserNavigateForward
- createBrowser
- executeBrowserJavascript
- focusBrowser
- getBrowserProperty
- getBrowserSettings
- getBrowserSource
- getBrowserTitle
- getBrowserURL
- injectBrowserMouseDown
- injectBrowserMouseMove
- injectBrowserMouseUp
- injectBrowserMouseWheel
- isBrowserDomainBlocked
- isBrowserFocused
- isBrowserLoading
- loadBrowserURL
- navigateBrowserBack
- navigateBrowserForward
- reloadBrowserPage
- requestBrowserDomains
- resizeBrowser
- setBrowserAjaxHandler
- setBrowserProperty
- setBrowserRenderingPaused
- setBrowserVolume
- toggleBrowserDevTools