Resource:Gang Manager/isPlayerLeader

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Checks if player is leader of his current gang.

Syntax

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Server
bool isPlayerLeader ( player Player )

Required Arguments

  • Player: Player element who you want to check if he is the leader of his current gang
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Client
bool isPlayerLeader ( player Player )

Required Arguments

  • Player: Player element who you want to check if he is the leader of his current gang

Returns

  • IsLeader: Boolean that is true if player is leader of his current gang and false otherwise