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From Multi Theft Auto: Wiki
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- 23:50, 7 August 2019 (diff | hist) . . (-13) . . Vehicle IDs (Correct vehicle name list) (current)
- 23:48, 7 August 2019 (diff | hist) . . (-2) . . Vehicle IDs (Undo revision 63643 by Pirulax (talk))
- 23:47, 7 August 2019 (diff | hist) . . (+2) . . Vehicle IDs (Correct Monster to Monster 1 (as in CVehicleNames::VehicleNames))
- 23:46, 7 August 2019 (diff | hist) . . (-1) . . Vehicle IDs (Corrected Pizza Boy to Pizzaboy (its as Pizzaboy in the sourcecode, so getVehicleName returns Pizzaboy))
- 23:30, 7 August 2019 (diff | hist) . . (+1,977) . . Vehicle IDs (actually paste in the vehicle names(sry for spam))
- 23:29, 7 August 2019 (diff | hist) . . (0) . . Vehicle IDs (typo(tried to do a lua comment with //))
- 23:29, 7 August 2019 (diff | hist) . . (+2) . . Vehicle IDs (typo)
- 23:28, 7 August 2019 (diff | hist) . . (+4) . . Vehicle IDs (fix typo in vehicle names)
- 23:28, 7 August 2019 (diff | hist) . . (+1,260) . . Vehicle IDs (Added a table of vehicle names)
- 14:15, 16 July 2019 (diff | hist) . . (+200) . . Resource:Performancebrowser (→Web access: - Added default HTTP port, and an example on how to connect to it if the server is running from localhost.) (current)
- 17:07, 2 May 2019 (diff | hist) . . (+53) . . Compiling MTASA
- 03:11, 1 May 2019 (diff | hist) . . (+131) . . Compiling MTASA (Added a note to the 'cant find d3dx9.lib' description stating that you need to apply the change to debug and realse mod as well)
- 02:41, 1 May 2019 (diff | hist) . . (+4) . . Compiling MTASA (Added a missing <br>)
- 02:40, 1 May 2019 (diff | hist) . . (+189) . . Compiling MTASA (Added solution for "cant find d3dx9.lib" error)
- 02:33, 1 May 2019 (diff | hist) . . (+456) . . Compiling MTASA (Added solution for "missing d3dx9.h" error)
- 23:25, 2 February 2019 (diff | hist) . . (-125) . . GetCameraMatrix (Changed simple note in the text to an important note(Server-side this functions returns false or the latest value set by the server))
- 00:04, 4 January 2019 (diff | hist) . . (+4) . . TakePlayerScreenShot (added type of maxPacketSize) (current)
- 00:03, 4 January 2019 (diff | hist) . . (+76) . . TakePlayerScreenShot (Added missing argument(maxPacketSize))
- 16:06, 18 November 2018 (diff | hist) . . (+57) . . DxCreateFont (Added a note stating that the font can't be smaller than 5 and more than 150)
- 22:29, 11 November 2018 (diff | hist) . . (+81) . . GetScreenFromWorldPosition
- 22:43, 12 October 2018 (diff | hist) . . (+58) . . Vehicle Components (Undo revision 59823 by Pirulax (talk) Reason: Just added '[Can't be hid]', and kept the desc.s Jevico added.)
- 22:41, 12 October 2018 (diff | hist) . . (+2) . . Vehicle Components (Undo revision 58546 by JeViCo (talk) Reason: Part's still can't be removed.)
- 22:41, 12 October 2018 (diff | hist) . . (+54) . . Vehicle Components (Undo revision 59821 by Pirulax (talk))
- 22:41, 12 October 2018 (diff | hist) . . (-54) . . Vehicle Components (Undo revision 58545 by JeViCo (talk) Reason: Components still can't be hid.)
- 19:53, 11 October 2018 (diff | hist) . . (+261) . . OnPlayerCommand (→Example) (current)
- 14:01, 29 September 2018 (diff | hist) . . (+67) . . GetLocalization (→Example)
- 22:31, 18 August 2018 (diff | hist) . . (+67) . . GetElementsWithinRange
- 22:31, 18 August 2018 (diff | hist) . . (+43) . . GetElementsWithinRange
- 22:30, 18 August 2018 (diff | hist) . . (+72) . . GetElementsWithinRange
- 20:41, 18 August 2018 (diff | hist) . . (-3) . . OnPlayerCommand (→Cancel effect)
- 20:41, 18 August 2018 (diff | hist) . . (+48) . . OnPlayerCommand (→Cancel effect)
- 20:40, 18 August 2018 (diff | hist) . . (-17) . . OnPlayerCommand (→Example)
- 13:17, 18 August 2018 (diff | hist) . . (+83) . . CreateBrowser (Added note about 'toggleBrowserDevTools')
- 13:16, 18 August 2018 (diff | hist) . . (+86) . . ToggleBrowserDevTools (current)
- 12:17, 18 August 2018 (diff | hist) . . (+5) . . DxDrawLine3D
- 14:22, 17 August 2018 (diff | hist) . . (+18) . . DxSetShaderValue (Undo revision 58096 by JeViCo (talk))
- 15:46, 16 August 2018 (diff | hist) . . (-26) . . DxCreateTexture (Changed 'must be power of two' to 'can't be more than 16384'(tested it.))
- 15:42, 16 August 2018 (diff | hist) . . (+232) . . TeaDecode (Added important note about how shit this function is(So, use decodeString instead))
- 15:41, 16 August 2018 (diff | hist) . . (+174) . . TeaEncode (Added important note about how shit this function is(So, use encodeString instead))
- 11:53, 15 August 2018 (diff | hist) . . (+8) . . Get (Modified bad example)
- 11:37, 15 August 2018 (diff | hist) . . (-50) . . Call
- 12:41, 14 August 2018 (diff | hist) . . (+103) . . DxSetShaderValue (Added an important note (It's enough to set the texture only once because of the way dxSetShaderValue works))
- 11:25, 8 August 2018 (diff | hist) . . (+59) . . SetElementSpeed (Fixed the code a little, so now it uses ternary operations instead of ifs)
- 20:10, 7 August 2018 (diff | hist) . . (+5) . . DxDrawCircle (Added revision number to the 'New feature/item' template)
- 19:37, 7 August 2018 (diff | hist) . . (0) . . PHP SDK (Fixed typo (Node-> note))
- 01:20, 5 August 2018 (diff | hist) . . (-9) . . GenerateRandomASCIIString (→Code) (current)
- 13:36, 4 August 2018 (diff | hist) . . (+46) . . DxDrawCircle (Added template: 'New feature/item')
- 13:26, 4 August 2018 (diff | hist) . . (+2) . . DxDrawCircle
- 10:54, 4 August 2018 (diff | hist) . . (+627) . . DxCreateRenderTarget (→Example)
- 10:53, 4 August 2018 (diff | hist) . . (-1) . . DxCreateRenderTarget
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