Dgs-dx3dtext
From Multi Theft Auto: Wiki
DGS Properties is always used to change the gui style and make it more fantastic.
This page shows the properties of dgs-dx3dtext that you could use.
Contents
Main Functions
Properties
color
The color which can be translated by tocolor of the dx 3d text.
dgsSetProperty(text,"color",color)
- color: An integer of the color of the dx 3d text.
dimension
The dimension of dx 3d text. Players can't see the dx 3d text in different dimensions.
dgsSetProperty(text,"dimension",dimension)
- dimension: An integer of the dimension of dx 3d text.
fadeDistance
The distance of which 3D text starts to fading.
dgsSetProperty(text,"fadeDistance",fadeDistance)
- fadeDistance: A float of the fade distance.
font
This is equivalent to dgsSetFont/dgsGetFont. Learn More dxDrawText
dgsSetProperty(text,"font",font)
- font : A string or a dx font element of the text font of the dx 3d text.
interior
The interior of dx 3d text. Players can't see the dx 3d text in different interiors.
dgsSetProperty(text,"interior",interior)
- interior: An integer of the interior of dx 3d text.
maxDistance
The maximum visible distance in the world.
dgsSetProperty(text,"maxDistance",maxDistance)
- maxDistance: A float of the distance.
textSize
The scale of the text of the dx 3d text. Learn More dxDrawText
dgsSetProperty(text,"textSize",{scaleX,scaleY})
- scaleX : A float of the 2D X scale of the text of the dx 3d text.
- scaleY : A float of the 2D Y scale of the text of the dx 3d text.
position
A table stores x,y,z coordinate of the dx 3d text in the world.
dgsSetProperty(text,"position",{x,y,z})
- x: The x coordinate of the destination.
- y: The y coordinate of the destination.
- z: The z coordinate of the destination.