GetKeyBoundToFunction
From Multi Theft Auto: Wiki
getKeyBoundToFunction allows retrieval of the first key bound to a function.
Syntax
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Serverstring getKeyBoundToFunction( player thePlayer, function theFunction )
Required Arguments
- thePlayer: The player you are checking the function bound to a key
- theFunction: The function in which you would like to check the bound key
Returns
Returns a string of the first key the function was bound to.
Click to collapse [-]
Clientstring getKeyBoundToFunction( function theFunction )
Required Arguments
- theFunction: The function in which you would like to check the bound key
Returns
Returns a string of the first key the function was bound to.
Example
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Client/key command gives bounded key to our chat function
function chat () outputChatBox("Test") end bindKey("F2","down",chat) function key() local boundKey = getKeyBoundToFunction(chat) outputChatBox(boundKey) end addCommandHandler("key",key)
This example written by Samurai