OnClientSoundStarted
From Multi Theft Auto: Wiki
This event is triggered when a sound is started.
Parameters
string reason
- reason: the reason the sound was started, can be "play", "resumed" or "enabled".
Source
The source of this event is the sound's element.
Example
This example outputs the reason the sound started .
function onSoundStarted ( reason ) if ( reason == "play" ) then outputChatBox ( "sound started" ) elseif ( reason == "resumed" ) then outputChatBox ( "sound resumed" ) end end addEventHandler ( "onClientSoundStarted", getRootElement(), onSoundStarted )
See Also
Client sound events
- onClientSoundBeat
- onClientSoundChangedMeta
- onClientSoundFinishedDownload
- onClientSoundStarted
- onClientSoundStopped
- onClientSoundStream
Client event functions
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- triggerLatentServerEvent
- triggerServerEvent
- wasEventCancelled