SetAircraftMaxVelocity
From Multi Theft Auto: Wiki
This function sets the maximum velocity at which aircrafts could fly. Using this function server-side will overwrite the value that was previously set client-side.
Syntax
bool setAircraftMaxVelocity ( float velocity )
Required Arguments
- velocity: The max velocity, can be 0 or any positive value. Default is 1.5.
Returns
Returns true if the max velocity was set correctly, false otherwise.
Example
Click to collapse [-]
ClientThis example will increase or decrease the max velocity by pressing numpad keys + or -.
function handleKeyboard( key, state ) if state then if key == "num_add" then local fMaxVelocity = getAircraftMaxVelocity() + 0.1 if setAircraftMaxVelocity( fMaxVelocity ) then outputChatBox( string.format( "Max velocity set to %.1f", fMaxVelocity )) else outputChatBox( string.format( "Unable to set max velocity to %.1f", fMaxVelocity ) ) end elseif key == "num_sub" then local fMaxVelocity = getAircraftMaxVelocity() - 0.1 if setAircraftMaxVelocity( fMaxVelocity ) then outputChatBox( string.format( "Max velocity set to %.1f", fMaxVelocity ) ) else outputChatBox( string.format( "Unable to set max velocity to %.1f", fMaxVelocity ) ) end end end end addEventHandler( "onClientKey", root, handleKeyboard )
Click to collapse [-]
ServerThis example will double the max velocity for everyone when the resource is started.
function handleResourceStart( ) setAircraftMaxVelocity( 3 ) end addEventHandler( "onResourceStart", resourceRoot, handleResourceStart )
See Also
- areTrafficLightsLocked
- createSWATRope
- getAircraftMaxHeight
- getAircraftMaxVelocity
- getBirdsEnabled
- getCloudsEnabled
- getFarClipDistance
- getFogDistance
- getGameSpeed
- getGarageBoundingBox
- getGaragePosition
- getGarageSize
- getGravity
- getGroundPosition
- getHeatHaze
- getInteriorFurnitureEnabled
- getInteriorSoundsEnabled
- getJetpackMaxHeight
- getMinuteDuration
- getMoonSize
- getNearClipDistance
- getOcclusionsEnabled
- getPedsLODDistance
- setPedsLODDistance
- resetPedsLODDistance
- getPlayerBlurLevel
- getRainLevel
- getScreenFromWorldPosition
- getSunColor
- getSunSize
- getTime
- getTrafficLightState
- getVehiclesLODDistance
- getWeather
- getWindVelocity
- getWorldFromScreenPosition
- getZoneName
- isAmbientSoundEnabled
- isGarageOpen
- isLineOfSightClear
- isWorldSoundEnabled
- isWorldSpecialPropertyEnabled
- processLineOfSight
- removeWorldModel
- resetAmbientSounds
- resetFarClipDistance
- resetFogDistance
- resetHeatHaze
- resetMoonSize
- resetRainLevel
- resetSkyGradient
- resetSunColor
- resetSunSize
- resetVehiclesLODDistance
- resetWindVelocity
- resetWorldSounds
- restoreAllWorldModels
- restoreWorldModel
- setAircraftMaxHeight
- setAircraftMaxVelocity
- setAmbientSoundEnabled
- setBirdsEnabled
- setCloudsEnabled
- setFarClipDistance
- setFogDistance
- setGameSpeed
- setGarageOpen
- setGravity
- setHeatHaze
- setInteriorFurnitureEnabled
- setInteriorSoundsEnabled
- setJetpackMaxHeight
- setMinuteDuration
- setMoonSize
- setNearClipDistance
- setOcclusionsEnabled
- setPlayerBlurLevel
- setRainLevel
- setSkyGradient
- setSunColor
- setSunSize
- setTime
- setTrafficLightState
- setTrafficLightsLocked
- setVehiclesLODDistance
- setWeather
- setWeatherBlended
- setWindVelocity
- setWorldSoundEnabled
- setWorldSpecialPropertyEnabled
- testLineAgainstWater