SetInteriorSoundsEnabled
From Multi Theft Auto: Wiki
This function disables or enables the ambient sounds played by GTA in most interiors, like restaurants, casinos, clubs, houses, etc.
Syntax
bool setInteriorSoundsEnabled ( bool enabled )
- enabled: set to true to enable the interior ambient sounds, false to disable them. By default they're enabled.
Returns
If a boolean was passed to the function, it always succeeds and returns true.
Example
Click to collapse [-]
ClientThis example disables the dancing club ambient music, without disabling other interiors' ambient sounds.
function disableClubMusic() if getElementInterior(localPlayer) == 17 and getDistanceBetweenPoints3D(493.39, -22.72, 1000.68, getElementPosition(localPlayer)) < 50 and getInteriorSoundsEnabled() then setInteriorSoundsEnabled(false) elseif not getInteriorSoundsEnabled() then setInteriorSoundsEnabled(true) end end addEventHandler("onClientPreRender", root, disableClubMusic)
See also
- areTrafficLightsLocked
- getAircraftMaxVelocity
- getCloudsEnabled
- getFarClipDistance
- getFogDistance
- getGameSpeed
- getGravity
- getHeatHaze
- getJetpackMaxHeight
- getJetpackWeaponEnabled
- getMinuteDuration
- getMoonSize
- getOcclusionsEnabled
- getRainLevel
- getSkyGradient
- getSunColor
- getSunSize
- getTime
- getTrafficLightState
- getWeather
- getWindVelocity
- getZoneName
- isGarageOpen
- removeWorldModel
- resetFarClipDistance
- resetFogDistance
- resetHeatHaze
- resetMoonSize
- resetRainLevel
- resetSkyGradient
- resetSunColor
- resetSunSize
- resetWindVelocity
- restoreAllWorldModels
- restoreWorldModel
- setAircraftMaxVelocity
- setCloudsEnabled
- setFarClipDistance
- setFogDistance
- setGameSpeed
- setGarageOpen
- setGravity
- setHeatHaze
- setInteriorSoundsEnabled
- setJetpackWeaponEnabled
- setMinuteDuration
- setMoonSize
- setOcclusionsEnabled
- setRainLevel
- setSkyGradient
- setSunColor
- setSunSize
- setTime
- setTrafficLightState
- setTrafficLightsLocked
- setWeather
- setWeatherBlended
- setWindVelocity