DxGetBlendMode
From Multi Theft Auto: Wiki
Script Example Missing Function DxGetBlendMode needs a script example, help out by writing one. | |
Before submitting check out Editing Guidelines Script Examples. |
This function returns the current blend mode for the dxDraw functions. The blend mode is set using dxSetBlendMode
Syntax
string dxGetBlendMode ( )
Returns
Returns the current blend mode, which can be one of:
- blend
- add
- modulate_add
- overwrite
Example
TODO
Requirements
Minimum supported server | n/a |
---|---|
Minimum supported client | 1.3.0-9.03782 |
Note: Using this function requires the resource to have the above minimum version declared in the meta.xml <min_mta_version> section. e.g. <min_mta_version client="1.3.0-9.03782" />
See Also
- dxConvertPixels
- dxCreateFont
- dxCreateRenderTarget
- dxCreateScreenSource
- dxCreateShader
- dxCreateTexture
FROM VERSION 1.5.7 r19626 ONWARDS
- dxDrawMaterialSectionLine3D
- dxDrawRectangle
- dxDrawText
- dxGetBlendMode
- dxGetFontHeight
- dxGetMaterialSize
- dxGetPixelColor
- dxGetPixelsSize
- dxGetPixelsFormat
- dxGetStatus
- dxGetTextWidth
- dxGetTexturePixels
- dxIsAspectRatioAdjustmentEnabled
- dxSetAspectRatioAdjustmentEnabled
- dxSetBlendMode
- dxSetPixelColor
- dxSetRenderTarget
- dxSetShaderValue
- dxSetShaderTessellation
- dxSetShaderTransform
- dxSetTestMode
- dxSetTextureEdge
- dxSetTexturePixels
- dxUpdateScreenSource