GetPedControlState
From Multi Theft Auto: Wiki
Checks whether a ped or the localplayer has a certain control pressed.
Syntax
bool getPedControlState ( ped thePed, string control )
OOP Syntax Help! I don't understand this!
- Method: Ped:getControlState(...)
Required Arguments
- thePed: the ped you want to check.
- control: the control to get the status of. See control names for a list of valid names.
Returns
Returns true if the ped is pressing the specified control, false if not or an invalid argument was passed.
Example
Click to collapse [-]
Clientlocal controlTable = {"forwards", "backwards", "left", "right", "jump", "crouch"} function invisibleOnSpawn() setElementAlpha (localPlayer, 0) checkControlState = setTimer(controlState, 50, 0) end addEventHandler ("onClientPlayerSpawn", localPlayer, invisibleOnSpawn) function controlState() for i,control in ipairs(controlTable) do local state = getPedControlState(localPlayer, control) if (state) then setElementAlpha (localPlayer, 255) if (isTimer(checkControlState)) then killTimer(checkControlState) checkControlState = nil end end end end
Changelog
Version | Description |
---|
1.5.5-3.11427 | Works with the local player as well. Deprecated setControlState and getControlState. |
See Also
- getPedAmmoInClip
- getPedAnalogControlState
- getPedAnimation
- getPedArmor
- getPedBonePosition
- getPedCameraRotation
- getPedClothes
- getPedContactElement
- getPedControlState
- getPedFightingStyle
- getPedMoveState
- getPedOccupiedVehicle
- getPedOccupiedVehicleSeat
- getPedOxygenLevel
- getPedSimplestTask
- getPedStat
- getPedTarget
- getPedTargetCollision
- getPedTargetEnd
- getPedTargetStart
- getPedTask
- getPedTotalAmmo
- getPedVoice
- getPedWalkingStyle
- getPedWeapon
- getPedWeaponMuzzlePosition
- getPedWeaponSlot
- getValidPedModels
- givePedWeapon
- isPedChoking
- isPedDead
- isPedDoingGangDriveby
- isPedDoingTask
- isPedDucked
- isPedHeadless
- isPedInVehicle
- isPedOnFire
- isPedOnGround
- isPedWearingJetpack
- killPed
- removePedClothes
- removePedFromVehicle
- setAnalogControlState
- setPedAimTarget
- setPedAnalogControlState
- setPedAnimation
- setPedAnimationProgress
FROM VERSION 1.5.7 r19626 ONWARDS
FROM VERSION 1.5.7 r19626 ONWARDS