SetPedGravity

From Multi Theft Auto: Wiki

This function sets the gravity level of a ped.

Syntax

bool setPedGravity ( ped thePed, float gravity )

OOP Syntax Help! I don't understand this!

Method: ped:setGravity(...)
Variable: .gravity
Counterpart: getPedGravity

Required Arguments

  • thePed: The ped whose gravity to change.
  • level: The level of gravity (default is 0.008).

Returns

Returns true if the gravity was successfully set, false otherwise

Example

This example allows the user to type a command to change their gravity:

function consoleSetPlayerGravity ( thePlayer, commandName, level )
	if thePlayer and level then
		local success = setPedGravity ( thePlayer, tonumber ( level ) )  -- Set the gravity
		if not success then                           -- Check if setPlayerGravity was false (not successful)
			outputConsole( "Failed to set ped gravity", thePlayer )  -- If success is false, meaning gravity could not be set, this message will show
		end
	end
end
addCommandHandler ( "setplayergravity", consoleSetPlayerGravity )

See Also