AddVehicleSirens
From Multi Theft Auto: Wiki
This function adds sirens to a vehicle.
Syntax
bool addVehicleSirens ( vehicle theVehicle, int sirenCount, int sirenType [, bool 360flag = false, bool checkLosFlag = true, bool useRandomiser flag = true, bool silentFlag = false ] )
OOP Syntax Help! I don't understand this!
- Method: vehicle:addSirens(...)
Required Arguments
- theVehicle: The vehicle to add sirens
- sirenCount: The amount of siren points on the vehicle (8 maximum)
- sirenType: An integer between 1 and 6 (1: invisible, 2: single, 3+: dual)
Optional Arguments
- 360flag: Visible from all directions (applies to single type only)
- checkLosFlag: Check line of sight between camera and light so it won't draw if blocked
- useRandomiser: Randomise the light order, false for sequential
- silentFlag: If you want the siren to be silent set this to true
Returns
Returns true if sirens were successfully added to the vehicle, false otherwise.
Example
This example adds a vehicle siren on entering a vehicle and removes a vehicle siren on exiting. (TESTED!)
addEventHandler("onVehicleEnter",root,function(player,seat) if(player)and(seat==0)then addVehicleSirens(source,1,1) end end) addEventHandler("onVehicleExit",root,function(player,seat) if(player)and(seat==0)then removeVehicleSirens(source) end end)
Requirements
Minimum supported server | 1.3.0-9.03968 |
---|---|
Minimum supported client | n/a |
Note: Using this function requires the resource to have the above minimum version declared in the meta.xml <min_mta_version> section. e.g. <min_mta_version server="1.3.0-9.03968" />
See Also
FROM VERSION 1.5.7 r19626 ONWARDS
- attachTrailerToVehicle
- blowVehicle
- createVehicle
- detachTrailerFromVehicle
- fixVehicle
- getModelHandling
- getOriginalHandling
- getTrainDirection
- getTrainPosition
- getTrainSpeed
FROM VERSION 1.6 r7485 ONWARDS
- getVehicleColor
- getVehicleCompatibleUpgrades
- getVehicleController
- getVehicleDoorOpenRatio
- getVehicleDoorState
- getVehicleEngineState
- getVehicleHandling
- getVehicleHeadLightColor
- getVehicleLandingGearDown
- getVehicleLightState
- getVehicleMaxPassengers
- getVehicleModelFromName
- getVehicleName
- getVehicleNameFromModel
- getVehicleOccupant
- getVehicleOccupants
- getVehicleOverrideLights
- getVehiclePaintjob
- getVehiclePanelState
- getVehiclePlateText
- getVehicleRespawnPosition
- getVehicleRespawnRotation
- getVehicleSirenParams
- getVehicleSirens
- getVehicleSirensOn
- getVehicleTowedByVehicle
- getVehicleTowingVehicle
- getVehicleTurretPosition
- getVehicleType
- getVehicleUpgradeOnSlot
- getVehicleUpgradeSlotName
- getVehicleUpgrades
- getVehicleVariant
- getVehicleWheelStates
- getVehiclesOfType
- isTrainDerailable
- isTrainDerailed
- isVehicleBlown
- isVehicleDamageProof
- isVehicleFuelTankExplodable
- isVehicleLocked
- isVehicleOnGround
- isVehicleTaxiLightOn
- removeVehicleSirens
- removeVehicleUpgrade
- resetVehicleExplosionTime
- resetVehicleIdleTime
- respawnVehicle
- setModelHandling
- setTrainDerailable
- setTrainDerailed
- setTrainDirection
- setTrainPosition
- setTrainSpeed
FROM VERSION 1.6 r7485 ONWARDS
- setVehicleColor
- setVehicleDamageProof
- setVehicleDoorOpenRatio
- setVehicleDoorState
- setVehicleDoorsUndamageable
- setVehicleEngineState
- setVehicleFuelTankExplodable
- setVehicleHandling
- setVehicleHeadLightColor
- setVehicleIdleRespawnDelay
- setVehicleLandingGearDown
- setVehicleLightState
- setVehicleLocked
- setVehicleOverrideLights
- setVehiclePaintjob
- setVehiclePanelState
- setVehiclePlateText
- setVehicleRespawnDelay
- setVehicleRespawnPosition
- setVehicleRespawnRotation
- setVehicleSirens
- setVehicleSirensOn
- setVehicleTaxiLightOn
- setVehicleTurretPosition