GetVehicleSirens

From Multi Theft Auto: Wiki

This function gets the properties of a vehicle's sirens.

Syntax

table getVehicleSirens ( vehicle theVehicle )

OOP Syntax Help! I don't understand this!

Method: vehicle:getSirens(...)
Variable: .sirens
Counterpart: setVehicleSirens

Required Arguments

  • theVehicle: The vehicle to get siren information of.

Returns

If the vehicle is invalid, it returns false. Otherwise, returns a table with sub tables containing the properties of each siren point in the following manner:

[float]   SirenData[sirenPoint].x
[float]   SirenData[sirenPoint].y
[float]   SirenData[sirenPoint].z
[int]     SirenData[sirenPoint].Red
[int]     SirenData[sirenPoint].Green
[int]     SirenData[sirenPoint].Blue
[int]     SirenData[sirenPoint].Alpha
[int]     SirenData[sirenPoint].Min_Alpha

Example

Click to collapse [-]
Server

This example returns the siren properties when the player presses Z.

addEventHandler("onVehicleEnter", root, function(player, seat)
   if seat == 0 then -- If a player starts driving a vehicle...
      -- ... customize the vehicle sirens and bind a key to ouput info about them to the driver
      addVehicleSirens(source, 1, 1)
      setVehicleSirens(source, 1, 0, 0, 0, 100, 0, 100, 255, 122)
      bindKey(player, "z", "up", outputSirenInfoToPlayer, source)
   end
end)

function outputSirenInfoToPlayer(player, _, _, vehicle)
   -- Get vehicle's siren data and output it to the player in the chatbox
   local sirenData = getVehicleSirens(vehicle)
   outputChatBox("These are the properties of your vehicle's siren:", player, 0, 255, 0)
   outputChatBox("RGB siren colour: " .. sirenData[1].Red .. ", " .. sirenData[1].Green .. ", " .. sirenData[1].Blue .. ".", player)
   outputChatBox("Maximum alpha (during bad visibility conditions): " .. sirenData[1].Alpha .. ", minimum alpha (during good visibility conditions): " .. sirenData[1].Min_Alpha .. ".", player)
   outputChatBox("Siren light position: " .. sirenData[1].x .. ", " .. sirenData[1].y .. ", " .. sirenData[1].z .. ".", player)
end

addEventHandler("onVehicleStartExit", root, function(player, seat)
   if seat == 0 then -- If a player stops driving a vehicle...
      -- ... remove vehicle's sirens and unbind the key
      removeVehicleSirens(source)
      unbindKey(player, "z", "up", outputSirenInfoToPlayer)
   end
end)

Requirements

Minimum supported server 1.3.0-9.03968
Minimum supported client 1.3.0-9.03968

Note: Using this function requires the resource to have the above minimum version declared in the meta.xml <min_mta_version> section. e.g. <min_mta_version server="1.3.0-9.03968" client="1.3.0-9.03968" />

See Also

FROM VERSION 1.5.7 r19626 ONWARDS
FROM VERSION 1.6 r7485 ONWARDS
FROM VERSION 1.6 r7485 ONWARDS