SetVehiclePlateText
From Multi Theft Auto: Wiki
This function can be used to set the numberplate text of a car.
FROM VERSION 1.5.2 r8077 ONWARDS
It now also changes the numberplate text of any vehicle that has visual numberplates.
Syntax
bool setVehiclePlateText( element theVehicle, string numberplate )
OOP Syntax Help! I don't understand this!
- Method: vehicle:setPlateText(...)
- Variable: .plateText
- Counterpart: getVehiclePlateText
Required Arguments
- theVehicle: the vehicle whose numberplate you want to change.
- numberplate: a string that will go on the number plate of the car (max 8 characters).
Returns
Returns true if the numberplate was changed successfully, or false if invalid arguments were passed
Requirements
Minimum supported server | 1.3.3 |
---|---|
Minimum supported client | 1.3.3 |
Note: Using this function requires the resource to have the above minimum version declared in the meta.xml <min_mta_version> section. e.g. <min_mta_version server="1.3.3" client="1.3.3" />
Example
function PlateText(thePlayer,commandName,text) local Vehicle = getPedOccupiedVehicle(thePlayer) if Vehicle then if text then setVehiclePlateText( Vehicle, text ) else outputChatBox("You must enter a message or the plate is incorrect.",thePlayer) end else outputChatBox("You must be in a Vehicle.",thePlayer) end end addCommandHandler("setplate",PlateText)
See Also
FROM VERSION 1.5.7 r19626 ONWARDS
- attachTrailerToVehicle
- blowVehicle
- createVehicle
- detachTrailerFromVehicle
- fixVehicle
- getModelHandling
- getOriginalHandling
- getTrainDirection
- getTrainPosition
- getTrainSpeed
FROM VERSION 1.6 r7485 ONWARDS
- getVehicleColor
- getVehicleCompatibleUpgrades
- getVehicleController
- getVehicleDoorOpenRatio
- getVehicleDoorState
- getVehicleEngineState
- getVehicleHandling
- getVehicleHeadLightColor
- getVehicleLandingGearDown
- getVehicleLightState
- getVehicleMaxPassengers
- getVehicleModelFromName
- getVehicleName
- getVehicleNameFromModel
- getVehicleOccupant
- getVehicleOccupants
- getVehicleOverrideLights
- getVehiclePaintjob
- getVehiclePanelState
- getVehiclePlateText
- getVehicleRespawnPosition
- getVehicleRespawnRotation
- getVehicleSirenParams
- getVehicleSirens
- getVehicleSirensOn
- getVehicleTowedByVehicle
- getVehicleTowingVehicle
- getVehicleTurretPosition
- getVehicleType
- getVehicleUpgradeOnSlot
- getVehicleUpgradeSlotName
- getVehicleUpgrades
- getVehicleVariant
- getVehicleWheelStates
- getVehiclesOfType
- isTrainDerailable
- isTrainDerailed
- isVehicleBlown
- isVehicleDamageProof
- isVehicleFuelTankExplodable
- isVehicleLocked
- isVehicleOnGround
- isVehicleTaxiLightOn
- removeVehicleSirens
- removeVehicleUpgrade
- resetVehicleExplosionTime
- resetVehicleIdleTime
- respawnVehicle
- setModelHandling
- setTrainDerailable
- setTrainDerailed
- setTrainDirection
- setTrainPosition
- setTrainSpeed
FROM VERSION 1.6 r7485 ONWARDS
- setVehicleColor
- setVehicleDamageProof
- setVehicleDoorOpenRatio
- setVehicleDoorState
- setVehicleDoorsUndamageable
- setVehicleEngineState
- setVehicleFuelTankExplodable
- setVehicleHandling
- setVehicleHeadLightColor
- setVehicleIdleRespawnDelay
- setVehicleLandingGearDown
- setVehicleLightState
- setVehicleLocked
- setVehicleOverrideLights
- setVehiclePaintjob
- setVehiclePanelState
- setVehiclePlateText
- setVehicleRespawnDelay
- setVehicleRespawnPosition
- setVehicleRespawnRotation
- setVehicleSirens
- setVehicleSirensOn
- setVehicleTaxiLightOn
- setVehicleTurretPosition