TextItemGetColor
From Multi Theft Auto: Wiki
This function allows you to retrieve the color of a text item.
Syntax
int int int int textItemGetColor ( textitem theTextItem )
Required Arguments
- theTextItem: The text item you wish to retrieve the color of.
Returns
Returns four integers in RGBA format, with a maximum value of 255 for each. The values are, in order, red, green, blue, and alpha. Alpha decides transparency where 255 is opaque and 0 is transparent. false is returned if the text item is invalid.
Example
This example gets the color of a text item named 'theTextItem' and if it is green, changes it to blue.
local r,g,b,a = textItemGetColor ( theTextItem ) -- get the text color and store it in the variables 'r','g','b' and 'a' if ( r == 0 ) and ( g == 255 ) and ( b == 0 ) then -- if the color is green textItemSetColor ( theTextItem, 0, 0, 255, 255 ) -- set it to blue end
See Also
- textCreateDisplay
- textCreateTextItem
- textDestroyDisplay
- textDestroyTextItem
- textDisplayAddObserver
- textDisplayAddText
- textDisplayGetObservers
- textDisplayIsObserver
- textDisplayRemoveObserver
- textDisplayRemoveText
- textItemGetColor
- textItemGetPosition
- textItemGetPriority
- textItemGetScale
- textItemGetText
- textItemSetColor
- textItemSetPosition
- textItemSetPriority
- textItemSetScale
- textItemSetText