TextItemGetScale
From Multi Theft Auto: Wiki
This function allows retrieval of the scale or size of a text item.
Syntax
float textItemGetScale ( textitem theTextitem )
Required Arguments
- theTextitem: The text item you wish to retrieve the scale of
Returns
Returns a floating point of the scale of the text. 1.0 is around 12pt.
Example
This example retrieves the scale of the 'theTextItem' text item, and if it is too small it enlarges it so it is more visible.
scale = textItemGetScale ( theTextitem ) -- get the scale of theTextItem and store it in the 'scale' variable if scale < 0.5 then -- if the scale is smaller than 0.5 textItemSetScale ( theTextItem, 1.0 ) -- then restore it to default size, 1.0. end
See Also
- textCreateDisplay
- textCreateTextItem
- textDestroyDisplay
- textDestroyTextItem
- textDisplayAddObserver
- textDisplayAddText
- textDisplayGetObservers
- textDisplayIsObserver
- textDisplayRemoveObserver
- textDisplayRemoveText
- textItemGetColor
- textItemGetPosition
- textItemGetPriority
- textItemGetScale
- textItemGetText
- textItemSetColor
- textItemSetPosition
- textItemSetPriority
- textItemSetScale
- textItemSetText