AR/getPlayerNametagColor
From Multi Theft Auto: Wiki
هذه الوظيفة تقوم باحضار الوان تاج الاعب.
Syntax
int, int, int getPlayerNametagColor ( player thePlayer )
Required Arguments
- thePlayer: الاعب الذي تريد احضار الوان تاجه.
Returns
Returns red, green and blue values if an existent player was specified, false otherwise.
Example
This console command will tell the player what his tag color is. The color is composed of a red, a green and a blue component, each ranging from 0-255.
function tagInfoCommand ( thePlayer, commandName ) -- store the RGB data about the player who activated the command handler into the local variables r, g, b. local r, g, b = getPlayerNametagColor ( thePlayer ) -- Display the RGB values in the chatbox outputChatBox ( "Your tag color is: R:" .. r .. " G:" .. g .. " B:" .. b, thePlayer ) end addCommandHandler ( "retrievetagcolor", tagInfoCommand )
See Also
- forcePlayerMap
- getAlivePlayers
- getDeadPlayers
- getPlayerACInfo
- getPlayerAnnounceValue
- getPlayerBlurLevel
- getPlayerCount
- getPlayerFromName
- getPlayerIdleTime
- getPlayerIP
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
FROM VERSION 1.5.7 r19626 ONWARDS
- getPlayerSerial
- getPlayerTeam
- getPlayerVersion
- getPlayerWantedLevel
- getRandomPlayer
- givePlayerMoney
- isPlayerMapForced
- isPlayerMuted
- isPlayerNametagShowing
- isVoiceEnabled
- redirectPlayer
- resendPlayerACInfo
- resendPlayerModInfo
- setPlayerAnnounceValue
- setPlayerBlurLevel
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerMuted
- setPlayerName
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
FROM VERSION 1.5.7 r19626 ONWARDS
- setPlayerTeam
- setPlayerVoiceBroadcastTo
- setPlayerVoiceIgnoreFrom
- setPlayerWantedLevel
- spawnPlayer
- takePlayerMoney
- takePlayerScreenShot