BreakObject
From Multi Theft Auto: Wiki
This function breaks a specific object.
Note: Only breakable objects can be broken. |
Syntax
bool breakObject ( object theObject )
OOP Syntax Help! I don't understand this!
- Method: object:break(...)
Required Arguments
- theObject: an object element
Returns
- true if the object was successfully broken.
- false if the object is not breakable, or a wrong object was given.
Example
This example checks if the object created is breakable and if it is then breaks it.
addCommandHandler("createObj", function(command, id) local x, y, z = getElementPosition(localPlayer) local object = createObject (id, x, y, z) if (id) then if isObjectBreakable(object) then breakObject(object) end end end )
See Also
- breakObject
- createObject
- getObjectMass
- getObjectScale
- isObjectBreakable
- moveObject
- respawnObject
- setObjectBreakable
- setObjectMass
- setObjectScale
- stopObject
- toggleObjectRespawn