GetPlayerRotation
From Multi Theft Auto: Wiki
This function is deprecated. This means that its use is discouraged and that it might not exist in future versions. | |
Please use getElementRotation instead. |
This function returns the current rotation (in degrees) of a player around the Z axis. It's used with on-foot players: use getVehicleRotation on the occupied vehicle if the player is in one.
Syntax
float getPlayerRotation ( player thePlayer )
Required Arguments
- thePlayer: the player whose rotation you want to retrieve.
Returns
Returns a float containing the player's rotation, or false if an invalid player (or one in a vehicle) was passed.
Example
This code adds a getrot command to get the player's current rotation.
function outputPlayerRotation ( sourcePlayer ) -- if the command was triggered by an ingame player if ( sourcePlayer ) then -- if he is in a vehicle if isPlayerInVehicle ( sourcePlayer ) then -- store the vehicle element local playerVehicle = getPlayerOccupiedVehicle ( sourcePlayer ) -- and output its rotation local x,y,z = getVehicleRotation ( playerVehicle ) outputChatBox ( "Your vehicle's rotation is: " .. z, sourcePlayer ) -- if he is on foot else -- output the player's rotation outputChatBox ( "Your rotation is: " .. getPlayerRotation ( sourcePlayer ), sourcePlayer ) end end end -- register outputPlayerRotation as a handler for the getrot command addCommandHandler ( "getrot", outputPlayerRotation )
See Also
- forcePlayerMap
- getAlivePlayers
- getDeadPlayers
- getPlayerACInfo
- getPlayerAnnounceValue
- getPlayerBlurLevel
- getPlayerCount
- getPlayerFromName
- getPlayerIdleTime
- getPlayerIP
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
FROM VERSION 1.5.7 r19626 ONWARDS
- getPlayerSerial
- getPlayerTeam
- getPlayerVersion
- getPlayerWantedLevel
- getRandomPlayer
- givePlayerMoney
- isPlayerMapForced
- isPlayerMuted
- isPlayerNametagShowing
- isVoiceEnabled
- redirectPlayer
- resendPlayerACInfo
- resendPlayerModInfo
- setPlayerAnnounceValue
- setPlayerBlurLevel
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerMuted
- setPlayerName
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
FROM VERSION 1.5.7 r19626 ONWARDS
- setPlayerTeam
- setPlayerVoiceBroadcastTo
- setPlayerVoiceIgnoreFrom
- setPlayerWantedLevel
- spawnPlayer
- takePlayerMoney
- takePlayerScreenShot