GetPlayerTarget
From Multi Theft Auto: Wiki
This function is deprecated. This means that its use is discouraged and that it might not exist in future versions. | |
Please use getPedTarget instead. |
This function is used to get the element a player is currently targeting.
Syntax
element getPlayerTarget ( player thePlayer )
Required Arguments
- thePlayer: The player whose target you want to retrieve.
Returns
Returns the element that's being targeted, or false if there isn't one.
This is only effective on physical GTA elements, namely:
- Players
- Vehicles
- Objects
Example
This example blows up any vehicle a player targets (aims at).
function playerTargetCheck ( ) local target for i, thePlayer in ipairs ( getElementsByType("player") ) do -- iterate over all players target = getPlayerTarget ( thePlayer ) -- get the target of the current player if ( target ) then -- if there was a target if ( getElementType ( target ) == "vehicle" ) then -- and the target is a vehicle blowVehicle ( target ) -- blow it up end end end end setTimer ( playerTargetCheck, 1000, 0 ) -- call the check function every second
Note: A more efficient way to do this would be to use the onPlayerTarget event.
See Also
- forcePlayerMap
- getAlivePlayers
- getDeadPlayers
- getPlayerACInfo
- getPlayerAnnounceValue
- getPlayerBlurLevel
- getPlayerCount
- getPlayerFromName
- getPlayerIdleTime
- getPlayerIP
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
FROM VERSION 1.5.7 r19626 ONWARDS
- getPlayerSerial
- getPlayerTeam
- getPlayerVersion
- getPlayerWantedLevel
- getRandomPlayer
- givePlayerMoney
- isPlayerMapForced
- isPlayerMuted
- isPlayerNametagShowing
- isVoiceEnabled
- redirectPlayer
- resendPlayerACInfo
- resendPlayerModInfo
- setPlayerAnnounceValue
- setPlayerBlurLevel
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerMuted
- setPlayerName
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
FROM VERSION 1.5.7 r19626 ONWARDS
- setPlayerTeam
- setPlayerVoiceBroadcastTo
- setPlayerVoiceIgnoreFrom
- setPlayerWantedLevel
- spawnPlayer
- takePlayerMoney
- takePlayerScreenShot