GetVehicleComponentPosition
From Multi Theft Auto: Wiki
This function gets the component position of a vehicle.
Syntax
float, float, float getVehicleComponentPosition ( vehicle theVehicle, string theComponent [, string base = "root" ] )
OOP Syntax Help! I don't understand this!
- Method: vehicle:getComponentPosition(...)
- Counterpart: setVehicleComponentPosition
Required Arguments
- theVehicle: The vehicle you wish to get component position of.
- theComponent: A vehicle component (this is the frame name from the model file of the component you wish to modify)
Optional Arguments
- base: A string representing what the returned position is relative to. It can be one of the following values:
- parent: The position is relative to the parent component.
- root: The position is relative to the root component.
- world: The position is a world position.
Returns
Returns three floats indicating the position of the component, x, y and z respectively.
Example
Click to collapse [-]
This example gets the name and the position of the components and outputs it in the chat.addCommandHandler("vcp", -- short for 'vehicle component position' function() local theVeh = getPedOccupiedVehicle(localPlayer) local getComponent = getVehicleComponents(theVeh) -- returns table with all the components of the vehicle if (theVeh) then for k in pairs (getComponent) do local x, y, z = getVehicleComponentPosition(theVeh, k) outputChatBox("Position of "..k.." is"..x.." "..y.." "..z) end end end )
Click to collapse [-]
This example shows every components name in 3D(Only for streamedin vehicles)local showComponents = false bindKey("f5", "down", function() showComponents = not showComponents end) addEventHandler("onClientRender", root, function() if (showComponents) then for _, veh in pairs(getElementsByType("vehicle", root, true)) do for compname in pairs(veh:getComponents()) do local x, y = getScreenFromWorldPosition(veh:getComponentPosition(compname, "world")) if (x) then dxDrawText(compname, x, y, 0, 0, tocolor(255, 255, 255)) end end end end end )
Changelog
Version | Description |
---|
1.4.0-9.07013 | Added base argument |
See Also
FROM VERSION 1.5.7 r19626 ONWARDS
- attachTrailerToVehicle
- blowVehicle
- createVehicle
- detachTrailerFromVehicle
- fixVehicle
- getHeliBladeCollisionsEnabled
- getHelicopterRotorSpeed
- getOriginalHandling
- getTrainDirection
- getTrainPosition
- getTrainSpeed
FROM VERSION 1.6 r7485 ONWARDS
- getVehicleAdjustableProperty
- getVehicleColor
- getVehicleCompatibleUpgrades
- getVehicleComponentPosition
- getVehicleComponentRotation
- getVehicleComponentScale
- getVehicleComponentVisible
- getVehicleComponents
- getVehicleController
- getVehicleCurrentGear
- getVehicleDoorOpenRatio
- getVehicleDoorState
- getVehicleEngineState
- getVehicleGravity
- getVehicleHandling
- getVehicleHeadLightColor
- getVehicleLandingGearDown
- getVehicleLightState
- getVehicleMaxPassengers
- getVehicleModelDummyPosition
- getVehicleModelExhaustFumesPosition
- getVehicleModelFromName
- getVehicleName
- getVehicleNameFromModel
- getVehicleNitroCount
- getVehicleNitroLevel
- getVehicleOccupant
- getVehicleOccupants
- getVehicleOverrideLights
- getVehiclePaintjob
- getVehiclePanelState
- getVehiclePlateText
- getVehicleSirens
- getVehicleSirensOn
- getVehicleSirenParams
- getVehicleTowedByVehicle
- getVehicleTowingVehicle
- getVehicleTurretPosition
- getVehicleType
- getVehicleUpgradeOnSlot
- getVehicleUpgradeSlotName
- getVehicleUpgrades
- getVehicleVariant
- getVehicleWheelStates
- isTrainChainEngine
- isTrainDerailable
- isTrainDerailed
- isVehicleBlown
- isVehicleDamageProof
- isVehicleFuelTankExplodable
- isVehicleLocked
- isVehicleNitroActivated
- isVehicleNitroRecharging
- isVehicleOnGround
- isVehicleTaxiLightOn
- isVehicleWheelOnGround
- isVehicleWindowOpen
- removeVehicleUpgrade
- resetVehicleComponentPosition
- resetVehicleComponentRotation
- resetVehicleComponentScale
- setHeliBladeCollisionsEnabled
- setHelicopterRotorSpeed
- setTrainDerailable
- setTrainDerailed
- setTrainDirection
- setTrainPosition
- setTrainSpeed
FROM VERSION 1.6 r7485 ONWARDS
- setVehicleAdjustableProperty
- setVehicleColor
- setVehicleComponentPosition
- setVehicleComponentRotation
- setVehicleComponentScale
- setVehicleComponentVisible
- setVehicleDamageProof
- setVehicleDirtLevel
- setVehicleDoorOpenRatio
- setVehicleDoorState
- setVehicleDoorsUndamageable
- setVehicleEngineState
- setVehicleFuelTankExplodable
- setVehicleGravity
- setVehicleHandling
- setVehicleHeadLightColor
- setVehicleLandingGearDown
- setVehicleLightState
- setVehicleLocked
- setVehicleModelDummyPosition
- setVehicleModelExhaustFumesPosition
- setVehicleNitroActivated
- setVehicleNitroCount
- setVehicleNitroLevel
- setVehicleOverrideLights
- setVehiclePaintjob
- setVehiclePanelState
- setVehiclePlateText
- setVehicleSirens
- setVehicleSirensOn
- setVehicleTaxiLightOn