SetVehicleComponentVisible
From Multi Theft Auto: Wiki
This function sets component visibility for vehicle.
Syntax
bool setVehicleComponentVisible ( vehicle theVehicle, string theComponent, bool visible )
OOP Syntax Help! I don't understand this!
- Method: vehicle:setComponentVisible(...)
- Counterpart: getVehicleComponentVisible
Required Arguments
- theVehicle: The vehicle you wish to set component visibility of.
- theComponent: A vehicle component (this is the component's frame name (also called 'dummy') from the vehicle model's DFF file of which you want to manipulate components)
- visible: a bool which determines if the component should be visible
Returns
Returns a bool indicating if the visiblity was changed successfully.
Example
Example 1: This example hide all components when you enter a vehicle.
addEventHandler("onClientVehicleEnter", getRootElement(), function() local getComponent = getVehicleComponents(source) -- get a table with all the components of the vehicle for k in pairs (getComponent) do setVehicleComponentVisible(source, k, false) -- hides the component end end )
See Also
FROM VERSION 1.5.7 r19626 ONWARDS
- attachTrailerToVehicle
- blowVehicle
- createVehicle
- detachTrailerFromVehicle
- fixVehicle
- getHeliBladeCollisionsEnabled
- getHelicopterRotorSpeed
- getOriginalHandling
- getTrainDirection
- getTrainPosition
- getTrainSpeed
FROM VERSION 1.6 r7485 ONWARDS
- getVehicleAdjustableProperty
- getVehicleColor
- getVehicleCompatibleUpgrades
- getVehicleComponentPosition
- getVehicleComponentRotation
- getVehicleComponentScale
- getVehicleComponentVisible
- getVehicleComponents
- getVehicleController
- getVehicleCurrentGear
- getVehicleDoorOpenRatio
- getVehicleDoorState
- getVehicleEngineState
- getVehicleGravity
- getVehicleHandling
- getVehicleHeadLightColor
- getVehicleLandingGearDown
- getVehicleLightState
- getVehicleMaxPassengers
- getVehicleModelDummyPosition
- getVehicleModelExhaustFumesPosition
- getVehicleModelFromName
- getVehicleName
- getVehicleNameFromModel
- getVehicleNitroCount
- getVehicleNitroLevel
- getVehicleOccupant
- getVehicleOccupants
- getVehicleOverrideLights
- getVehiclePaintjob
- getVehiclePanelState
- getVehiclePlateText
- getVehicleSirens
- getVehicleSirensOn
- getVehicleSirenParams
- getVehicleTowedByVehicle
- getVehicleTowingVehicle
- getVehicleTurretPosition
- getVehicleType
- getVehicleUpgradeOnSlot
- getVehicleUpgradeSlotName
- getVehicleUpgrades
- getVehicleVariant
- getVehicleWheelStates
- isTrainChainEngine
- isTrainDerailable
- isTrainDerailed
- isVehicleBlown
- isVehicleDamageProof
- isVehicleFuelTankExplodable
- isVehicleLocked
- isVehicleNitroActivated
- isVehicleNitroRecharging
- isVehicleOnGround
- isVehicleTaxiLightOn
- isVehicleWheelOnGround
- isVehicleWindowOpen
- removeVehicleUpgrade
- resetVehicleComponentPosition
- resetVehicleComponentRotation
- resetVehicleComponentScale
- setHeliBladeCollisionsEnabled
- setHelicopterRotorSpeed
- setTrainDerailable
- setTrainDerailed
- setTrainDirection
- setTrainPosition
- setTrainSpeed
FROM VERSION 1.6 r7485 ONWARDS
- setVehicleAdjustableProperty
- setVehicleColor
- setVehicleComponentPosition
- setVehicleComponentRotation
- setVehicleComponentScale
- setVehicleComponentVisible
- setVehicleDamageProof
- setVehicleDirtLevel
- setVehicleDoorOpenRatio
- setVehicleDoorState
- setVehicleDoorsUndamageable
- setVehicleEngineState
- setVehicleFuelTankExplodable
- setVehicleGravity
- setVehicleHandling
- setVehicleHeadLightColor
- setVehicleLandingGearDown
- setVehicleLightState
- setVehicleLocked
- setVehicleModelDummyPosition
- setVehicleModelExhaustFumesPosition
- setVehicleNitroActivated
- setVehicleNitroCount
- setVehicleNitroLevel
- setVehicleOverrideLights
- setVehiclePaintjob
- setVehiclePanelState
- setVehiclePlateText
- setVehicleSirens
- setVehicleSirensOn
- setVehicleTaxiLightOn