SetPlayerRotation
From Multi Theft Auto: Wiki
This function is deprecated. This means that its use is discouraged and that it might not exist in future versions. | |
Please use setElementRotation instead. |
This function allows you to set the current rotation of the specified player.
Syntax
bool setPlayerRotation ( player thePlayer, float rotation )
Required Arguments
- thePlayer: The player to set the rotation of
- rotation: A float specifying the desired rotation in degrees.
Returns
Returns true if successful, false otherwise.
Example
This example allows a player to type the command 'disco', which will result in the player being rotated to a random direction every 1 second, infinite times.
function discoTime ( player ) -- Randomly choose a new player rotation and set it newRotation = math.random ( 0, 360 ) setPlayerRotation ( player, newRotation ) end function initiateDiscoMode ( player, commandName ) --Trigger a random change in player rotation every second --Send the stored 'activating player' to the discoTime --function, so his rotation will be changed. setTimer (discoTime, 1000, 0, player ) end addCommandHandler ( "disco", initiateDiscoMode )
See Also
- forcePlayerMap
- getAlivePlayers
- getDeadPlayers
- getPlayerACInfo
- getPlayerAnnounceValue
- getPlayerBlurLevel
- getPlayerCount
- getPlayerFromName
- getPlayerIdleTime
- getPlayerIP
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
FROM VERSION 1.5.7 r19626 ONWARDS
- getPlayerSerial
- getPlayerTeam
- getPlayerVersion
- getPlayerWantedLevel
- getRandomPlayer
- givePlayerMoney
- isPlayerMapForced
- isPlayerMuted
- isPlayerNametagShowing
- isVoiceEnabled
- redirectPlayer
- resendPlayerACInfo
- resendPlayerModInfo
- setPlayerAnnounceValue
- setPlayerBlurLevel
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerMuted
- setPlayerName
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
FROM VERSION 1.5.7 r19626 ONWARDS
- setPlayerTeam
- setPlayerVoiceBroadcastTo
- setPlayerVoiceIgnoreFrom
- setPlayerWantedLevel
- spawnPlayer
- takePlayerMoney
- takePlayerScreenShot