TR/getPlayerMoney
From Multi Theft Auto: Wiki
Returns the amount of money a player currently has.
Note: The amount may vary between the server and client, you shouldn't trust the client side value to always be accurate.
Syntax
Click to collapse [-]
Serverint/bool getPlayerMoney ( player veya thePlayer )
OOP Syntax Help! I don't understand this!
- Method: player:getMoney(...)
- Variable: .money
- Counterpart: setPlayerMoney
Click to collapse [-]
Clientint getPlayerMoney (getLocalPlayer() veya localPlayer)
OOP Syntax Help! I don't understand this!
- Method: Player.getMoney(...)
- Counterpart: setPlayerMoney
Örnek #1
Click to collapse [-]
Server TaraflıMeta.xml'ye <oop>true</oop> eklemeniz lazımdır.
function oyuncununNeKadarParasiVar( element ) if element then para = element:getMoney() mesajVer("Oyundaki toplam para miktarınız:"..tostring(para).." $", element, 60,255,0,true) else outputDebugString("Kullanım yanlış! [KULLANIM ŞEKLİ] oyuncununNeKadarParasiVar(player veya thePlayer)",1) end end function mesajVer( metin, element, r,g,b, durum ) if metin and element and r and g and b and durum then outputChatBox(metin, element, r, g, b, durum ) end end function func ( player, command ) oyuncununNeKadarParasiVar(player) end addCommandHandler("ne_kadar_para_var", func)
Örnek #2
Click to collapse [-]
Client Taraflıfunction client_func () para = getPlayerMoney(getLocalPlayer()) outputChatBox("Toplam Para:"..tostring(para).."$", 60,255,0,true) end addCommandHandler("toplampara", client_func)
Örnek #3
Click to collapse [-]
Server Taraflıfunction server_func (thePlayer, cmd) para = getPlayerMoney(thePlayer) outputChatBox("Toplam Para:"..tostring(para).."$", 60,255,0,true) end addCommandHandler("toplampara", server_func)
Örnek #4
Click to collapse [-]
Server Taraflıfunction server_func (player, cmd) para = getPlayerMoney(player) outputChatBox("Toplam Para:"..tostring(para).."$", 60,255,0,true) end addCommandHandler("toplampara", server_func)
See Also
- forcePlayerMap
- getAlivePlayers
- getDeadPlayers
- getPlayerACInfo
- getPlayerAnnounceValue
- getPlayerBlurLevel
- getPlayerCount
- getPlayerFromName
- getPlayerIdleTime
- getPlayerIP
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
FROM VERSION 1.5.7 r19626 ONWARDS
- getPlayerSerial
- getPlayerTeam
- getPlayerVersion
- getPlayerWantedLevel
- getRandomPlayer
- givePlayerMoney
- isPlayerMapForced
- isPlayerMuted
- isPlayerNametagShowing
- isVoiceEnabled
- redirectPlayer
- resendPlayerACInfo
- resendPlayerModInfo
- setPlayerAnnounceValue
- setPlayerBlurLevel
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerMuted
- setPlayerName
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
FROM VERSION 1.5.7 r19626 ONWARDS