Textitem

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A textitem object represents a single area of text, much like a label does in standard GUI programing.

A text item can only be seen by players if it is added to a textdisplay they are observers of using textDisplayAddText.

Related scripting functions

  • textCreateDisplay
  • textCreateTextItem
  • textDestroyDisplay
  • textDestroyTextItem
  • textDisplayAddObserver
  • textDisplayAddText
  • textDisplayGetObservers
  • textDisplayIsObserver
  • textDisplayRemoveObserver
  • textDisplayRemoveText
  • textItemGetColor
  • textItemGetPosition
  • textItemGetPriority
  • textItemGetScale
  • textItemGetText
  • textItemSetColor
  • textItemSetPosition
  • textItemSetPriority
  • textItemSetScale
  • textItemSetText
Retrieved from "https://wiki.multitheftauto.com/index.php?title=Textitem&oldid=61539"

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  • This page was last edited on 14 December 2018, at 18:02.
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