Changes in 1.5.4
From Multi Theft Auto: Wiki
MTA:SA Version | Changelogs |
---|---|
1.0 | 1.0.0 • 1.0.1 • 1.0.2 • 1.0.3 • 1.0.4 |
1.1 | 1.1.0 • 1.1.1 |
1.2 | 1.2.0 |
1.3 | 1.3.0 • 1.3.1 • 1.3.2 • 1.3.3 • 1.3.4 • 1.3.5 |
1.4 | 1.4.0 • 1.4.1 |
1.5 | 1.5.0 • 1.5.1 • 1.5.2 • 1.5.3 • 1.5.4 • 1.5.5 • 1.5.6 • 1.5.7 |
1.6 | 1.6.0 |
- Changelog on Mantis: https://bugs.mtasa.com/changelog_page.php
- Full changelog: https://github.com/multitheftauto/mtasa-blue/commits/master?page=1
Main Additions / Changes
- Security tweaks for both server and client
- Enabled Authorized Serial Protection by default
- Code refactoring and improvements to our build system (also added Clang support)
Scripting
Client
- Added "sniper moon", "random foliage" and "extra air resistance" properties to setWorldSpecialPropertyEnabled (thanks to ZReC)
- Added getVehiclesLODDistance, setVehiclesLODDistance and resetVehiclesLODDistance (thanks to lopezloo)
- Added setDebugViewActive
- Added passwordHash and passwordVerify
- Added queue name parameter to fetchRemote to support parallel downloads
- setElementDimension now supports element omnipresence, which means that an element can be in all dimensions at once (thanks to zneext)
Client
Client: Additions
Client: Bugfixes & Changes
- Corona markers should now have a correct attach offset position (thanks to lopezloo)
- Fixed very lage radar areas not being visible (thanks to ZReC)
- Disabled CEF sandbox due to problems (might be re-enabled soon)
- Updated CEF and other 3rd party dependencies
- Fixes for some crashes and improvements for error handling for installation and startup issues
- Removed max password length limit for server account passwords (thanks to 4O4)
- Improved multi-monitor support in windowed fullscreen mode
- Improved performance of dxGetPixelsSize
- Tweaked joystick support
- Fixed playSound not supporting unicode in URLs
- Increased default max streaming memory
Server
Server: Additions
- Added fakelag command
- Added option to allow locally modified (gta3.img) vehicles
Server: Bugfixes & Changes
- Enabled Authorized Serial Account Protection by default
- Enabled Database Credentials Protection by default
- Fixes for weapons/fists desync
- SQLite or MySQL no longer makes the server freeze if the connection is lost
- Goggles no longer stay after player was killed (thanks to ArranTuna)
- Fixed console input via pipe on Windows
- Added option "-u" to server command line to disable stdout buffering (useful for screenlog)
Resources
- Added new special detections to acpanel
- Added anti-command spam to freeroam (thanks to dutchman101)
- Fixed vehicle kills not being displayed properly (thanks to ArranTuna)
- Fixed abusable glitch in /anim command in freeroam (thanks to dutchman101)
- Added graceful exitting to webbrowser
- Fixed run commands overwritng 'results' global variable in runcode
Editor
- Disabled breathing sounds
Extra information
More detailed information available on Bug tracker Changelog and GitHub repositories: