SetObjectStatic
From Multi Theft Auto: Wiki
This function is deprecated. This means that its use is discouraged and that it might not exist in future versions. | |
Please use setElementFrozen instead. |
Makes an object static or non-static. Static objects are rock solid in one place, unaffected by gravity and pushing. Nonstatic objects can fall, be pushed around etc.
Note1: Not all objects that are static by default can be made nonstatic.
Note2: Dynamic objects with a "destroyed" state are still destroyable. Use isElementOnScreen to detect, destroy, and recreate these objects.
Syntax
bool setObjectStatic ( object theObject, bool toggle )
Required Arguments
- theObject: the object whose behaviour you want to change.
- toggle: true makes the object static, false makes it nonstatic.
Returns
Returns true if successful, false otherwise.
Example
See Also
- breakObject
- createObject
- getObjectMass
- getObjectScale
- isObjectBreakable
- moveObject
- respawnObject
- setObjectBreakable
- setObjectMass
- setObjectScale
- stopObject
- toggleObjectRespawn