HU/getSoundPan
From Multi Theft Auto: Wiki
Ez a funkció a meghatározott hangelem panszintjének eléréséhez használható.
Syntax
float getSoundPan ( element theSound )
OOP Syntax Help! I don't understand this!
- Method: sound:getPan(...)
- Variable: .pan
- Counterpart: setSoundPan
Required Arguments
- theSound: the sound element which pan you want to get.
Returns
Returns float value with range from -1.0 (left) to 1.0 (right), false otherwise.
Example
Click to collapse [-]
Clientfunction playMusic () local song = playSound('song.mp3') setSoundPan(song, 0.3) outputChatBox("Current pan is "..tostring(getSoundPan(song))) end addCommandHandler("music", playMusic)
Lásd még
- HU/getRadioChannel
- HU/getRadioChannelName
- HU/getSFXStatus
- HU/getSoundBPM
- HU/getSoundEffects
- HU/getSoundFFTData
- HU/getSoundLength
- HU/getSoundLevelData
- HU/getSoundMaxDistance
- HU/getSoundMetaTags
- HU/getSoundMinDistance
- HU/getSoundPan
- HU/getSoundPosition
- HU/getSoundProperties
- HU/getSoundSpeed
- HU/getSoundVolume
- HU/getSoundWaveData
- HU/isSoundPanningEnabled
- HU/isSoundPaused
- HU/playSFX
- HU/playSFX3D
- HU/playSound
- HU/playSound3D
- HU/playSoundFrontEnd
- HU/setRadioChannel
- HU/setSoundEffectEnabled
- HU/setSoundMaxDistance
- HU/setSoundMinDistance
- HU/setSoundPan
- HU/setSoundPanningEnabled
- HU/setSoundPaused
- HU/setSoundPosition
- HU/setSoundProperties
- HU/setSoundSpeed
- HU/setSoundVolume
- HU/stopSound