GetSoundLevelData

From Multi Theft Auto: Wiki

This function gets the left/right level from a sound element. If the element is a player, this function will use the players voice.

Syntax

int, int getSoundLevelData ( element theSound )

OOP Syntax Help! I don't understand this!

Method: sound:getLevelData(...)

Required Arguments

  • theSound: the sound element which level data you want to return.

Returns

Returns a two integers in range from 0 to 32767.

Example

Click to collapse [-]
Client
soundHandler = playSound ( "sound.wav" )

function onSoundPlayRender ( )
    if ( soundHandler ) then
        local leftData, rightData = getSoundLevelData ( soundHandler )
	if ( leftData ) then
            dxDrawRectangle ( 0, 0, 64, leftData / 32767 * 256, tocolor ( 255, 0, 0 ) )
            dxDrawRectangle ( 64, 0, 64, rightData / 32767 * 256, tocolor ( 0, 0, 255 ) )
        end
    end
end
addEventHandler ( "onClientRender", getRootElement(), onSoundPlayRender )

Requirements

Minimum supported server n/a
Minimum supported client 1.3.0-9.04162

Note: Using this function requires the resource to have the above minimum version declared in the meta.xml <min_mta_version> section. e.g. <min_mta_version client="1.3.0-9.04162" />

Changelog

Version Description
1.3.2 Added player element to use a players voice

See Also