GetSoundMaxDistance
From Multi Theft Auto: Wiki
Gets a custom sound max distance at which the sound stops.
Syntax
int getSoundMaxDistance ( element sound )
OOP Syntax Help! I don't understand this!
- Method: sound:getMaxDistance(...)
- Variable: .maxDistance
- Counterpart: setSoundMaxDistance
Required Arguments
- sound: a sound element.
Returns
Returns an integer of the max distance, false if invalid arguments where passed.
Example
Click to collapse [-]
Clientlocal sound = playSound3D("sounds/song.mp3", 373.14, -125.21, 1001, true) function getmaxdistanceFunc() outputChatBox("Max distance: " .. getSoundMaxDistance(sound)) end addCommandHandler("getmaxdistance", getmaxdistanceFunc)
See Also
- getSoundBufferLength
- getSoundEffects
- getSoundFFTData
- getSoundLength
- getSoundLevelData
- getSoundMaxDistance
- getSoundMetaTags
- getSoundMinDistance
- getSoundPan
- getSoundPosition
- getSoundProperties
- getSoundSpeed
- getSoundVolume
- getSoundWaveData
- isSoundPanningEnabled
- isSoundPaused
- playSFX
- playSFX3D
- playSound
- playSound3D
- playSoundFrontEnd
- setRadioChannel
- setSoundEffectEnabled
- setSoundMaxDistance
- setSoundMinDistance
- setSoundPan
- setSoundPanningEnabled
- setSoundPaused
- setSoundPosition
- setSoundProperties
- setSoundSpeed
- setSoundVolume
- stopSound