StopSound
From Multi Theft Auto: Wiki
Stops the sound playback for specified sound element. The sound element is also destroyed.
Syntax
bool stopSound ( element theSound )
OOP Syntax Help! I don't understand this!
- Method: sound:stop(...)
Required Arguments
Returns
Returns true if the sound was successfully stopped, false otherwise.
Example
function startMySound() sound = playSound( "sound.mp3", true ) end addEventHandler( "onClientResourceStart", resourceRoot, startMySound ) function stopMySound() stopSound( sound ) end addCommandHandler ( "stopsound", stopMySound ) --using the command 'stopsound' will stop the sound
See Also
- getSoundBufferLength
- getSoundEffects
- getSoundFFTData
- getSoundLength
- getSoundLevelData
- getSoundMaxDistance
- getSoundMetaTags
- getSoundMinDistance
- getSoundPan
- getSoundPosition
- getSoundProperties
- getSoundSpeed
- getSoundVolume
- getSoundWaveData
- isSoundPanningEnabled
- isSoundPaused
- playSFX
- playSFX3D
- playSound
- playSound3D
- playSoundFrontEnd
- setRadioChannel
- setSoundEffectEnabled
- setSoundMaxDistance
- setSoundMinDistance
- setSoundPan
- setSoundPanningEnabled
- setSoundPaused
- setSoundPosition
- setSoundProperties
- setSoundSpeed
- setSoundVolume
- stopSound