Dgs3DInterfaceSetAttachedOffsets

From Multi Theft Auto: Wiki

This function sets the attached offsets of the attached dgs 3d interface.

Syntax

bool dgs3DInterfaceSetAttachedOffsets( element dgsElement [, float offX = offX, float offY = offY, float offZ = offZ, float offFaceX = offFaceX, float offFaceY = offFaceY, float offFaceZ = offFaceZ ] )

Required Arguments

  • dgsElement: The DGS 3D interface of which you wish to set the attached offset.

Optional Arguments

  • offX: A float of the offset of the 3D x coordinate.
  • offY: A float of the offset of the 3D y coordinate.
  • offZ: A float of the offset of the 3D z coordinate.
  • offFaceX: A float of the 3D x direction that the DGS 3D Interface faces to relative to attached element.
  • offFaceY: A float of the 3D Y direction that the DGS 3D Interface faces to relative to attached element.
  • offFaceZ: A float of the 3D Z direction that the DGS 3D Interface faces to relative to attached element.

Returns

Returns true if successful, false otherwise.

Example

DGS = exports.dgs

function panelPosition()
	material = DGS:dgsCreate3DInterface(0,0,4,4,4,600,600,tocolor(255,255,255,255),1,0,0,_,0)
	DGS:dgs3DInterfaceAttachToElement(material,localPlayer,0,0,1)
	DGS:dgs3DInterfaceSetAttachedOffsets(material,0,0,10)
	DGS:dgsSetProperty(material,"maxDistance",1000)
	DGS:dgsSetProperty(material,"fadeDistance",1000)
	local window = DGS:dgsCreateWindow(0,0,600,600,"test",false)
	DGS:dgsSetParent(window,material)
	local isAttached = DGS:dgs3DInterfaceIsAttached(material)
	if isAttached then
		outputChatBox("3D Interface is attached")
	end
end

See Also

Multi Language Supports

Animation

3D Interface

3D Text

Arrow List

Browser

Button

Check Box

Combo Box

Edit

Ellipse Detect Area

Detect Area

Grid List

Image

Memo

Label

Progress Bar

Radio Button

Scroll Bar

Scroll Pane

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Window

Plugin

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Color Picker

Blur Box

Effect 3D