DgsSetLayer

From Multi Theft Auto: Wiki

This function allow us to set the render layer of a dgs element.

This function only have effect on a non-parent dgs element unless the forceDetatch is enabled.

Syntax

bool dgsSetLayer( element dgsElement, string layer [, bool forceDetatch = false ] )
DGSRenderLayer

Required Arguments

  • dgsElement: The DGS element to set.
  • layer: The layer that the DGS element will be.
    • top
    • center
    • bottom

Optional Arguments

  • forceDetatch: If the target DGS element is a child element of other DGS element, you can set forceDetatch to true to detatch the target DGS element from its parent, or this function will return false.

Returns

Returns true if succeed, false otherwise.

Example

DGS = exports.dgs

window1 = DGS:dgsCreateWindow(400,100,200,200,"DGS Window 1",false)	--Create window1
window2 = DGS:dgsCreateWindow(400,100,200,200,"DGS Window 2",false)	--Create window2
DGS:dgsSetLayer (window1,"top") --Now it is always on top

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