DgsCreateProgressBar

From Multi Theft Auto: Wiki

This function creates a progress bar.

Syntax

element dgsCreateProgressBar ( float x, float y, float width, float height, bool relative [, element parent = nil ] )

Required Arguments

Example dx progress bar.
  • x: A float of the 2D x position of the progress bar on a player's screen. This is affected by the relative argument.
  • y: A float of the 2D y position of the progress bar on a player's screen. This is affected by the relative argument.
  • width: A float of the width of the progress bar. This is affected by the relative argument.
  • height: A float of the height of the progress bar. This is affected by the relative argument.
  • relative: This is whether sizes and positioning are relative. If this is true, then all x,y,width,height floats must be between 0 and 1.

Optional Arguments

NOTE: When using optional arguments, you might need to supply all arguments before the one you wish to use. For more information on optional arguments, see optional arguments.

  • parent: This is the parent that the DGS button is attached to. If the relative argument is true, sizes and positioning will be made relative to this parent. If the relative argument is false, positioning will be the number of offset pixels from the parent's origin. If no parent is passed, the parent will become the screen - causing positioning and sizing according to screen positioning.
  • bgimg: An image element of the background of the progress bar.
  • bgcolor: An int of the color of the background of the progress bar.
  • barimg: An image element of the background of the bar of the progress bar.
  • barcolor: An int of the color of the background of the bar of the progress bar.
  • barmode: A bool of the mode of the bar of progress bar. (true:the image of bar of progress bar will be relative ;false:the image of bar of progress bar will be absolute )

Returns

Returns element of the progress bar if it was created successfully, false otherwise.

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Client

Example 1:

DGS = exports.dgs
progressbar = DGS:dgsCreateProgressBar(286, 307, 317, 43, false)    
number = 0 
setTimer(function ()
	number = number + 1 
	DGS:dgsProgressBarSetProgress(progressbar,number)
	if number == 100 then
		number = 0
	end 
end,3000,0)

See Also

Multi Language Supports

Animation

3D Interface

3D Text

Arrow List

Browser

Button

Check Box

Combo Box

Edit

Ellipse Detect Area

Detect Area

Grid List

Image

Memo

Label

Progress Bar

Radio Button

Scroll Bar

Scroll Pane

Switch Button

Tab Panel

Window

Plugin

Media Browser

Rounded Rectangle

Color Picker

Blur Box

Effect 3D