DgsRoundRectSetTexture

From Multi Theft Auto: Wiki

This function sets the background texture of dgs rounded rectangle.

Syntax

bool dgsRoundRectSetTexture( element rndRect, texture background )

Required Arguments

  • rndRect: A dgs rounded rectangle element.
  • background: A texture element of the background of the rounded rectangle

Returns

Returns true if succeed, false otherwise.

Example

DGS = exports.dgs --get exported functions from dgs

local texture = dxCreateTexture("example.png")
local rndRect = DGS:dgsCreateRoundRect(1,tocolor(0,0,0,150))  --Create Rounded Rectangle
local image1 = DGS:dgsCreateImage(200,200,400,100,rndRect,false)  --Apply it to the dgs image
DGS:dgsRoundRectSetTexture(rndRect,texture)  --Set background texture
setTimer(function()
	DGS:dgsRoundRectSetTexture(rndRect)  --Also, you can remove it
end,5000,1)

See Also

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